No Base Building
No safe zones and no fortresses. Mobility, tactics, and awareness decide survival.
The poster shows a high-conflict, faction-first server built around pressure and territory control. 70 server pop, no shortcuts, and one war-torn objective: dominate Chernarus. Join a community of over 90,000+ players and make your mark.
No safe zones and no fortresses. Mobility, tactics, and awareness decide survival.
Everything you carry must be found, won, or defended in real conflict zones.
No money and no market loops. Progress comes from control and battlefield results.
Boots on the ground only. Positioning, route planning, and map knowledge matter more.
Every week Conquest runs a server-wide event that raises the stakes for both factions. Expect large-scale territory battles, timed objectives, and high-reward engagements that shape the ongoing war.
Missions reset every day, keeping the conflict active around the clock. Complete objectives, deny enemy progress, and rack up faction momentum, no matter when you log in, there is always a fight worth taking.